Version 0.1.1 released
Well, I managed to get the windows binary working, yay! There is absolutely nothing new in this version except the fact that now the game is a graphical window (with ascii graphics, of course), and that there is a separate, binary windows port so windows users don't need python to play the game.
You can get the source here, and the Windows self-contained binary here (the Windows binary has lots of needed .dlls, so it's quite big).
A couple of screenshot goodies! For some reason, they have funny colors when seen on this page, so click on them to see them for real. First, the editor:

The black window in the middle is the stupid screenshot interface, ignore it.Now, the main game:

As you can see, they look pretty much the same they did before - except now the colors are different, since I can choose them (or my wife can *cough*), and the font is nicer. On the next version, I'll try to take more advantage of pygame's features, but I wanted to have this done first to make sure I could make the game run in windows.
Next step, which I'll attempt during the week, will be to port it to Mac OSX so it can be run without any requirements as far as python/pygame/etc, like the windows version.

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