Weapons
Ok, I haven't had much time to do anything this week - crazy week at work. Still, a couple of features have gone in these last few days:
- Melee weapons are in. Now, when you wield one (held in one hand) it adds to the combat value. Watch out for monsters finding them around next version!
- Module information: when choosing a module, the screen shows information about the highlighted module, so the player can decide better wether to try it or not.
- Health/Mana regeneration now happens sometimes. Before, they never increased, but now a player can heal and rest with enough time.

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